Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator

Vector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street names
Vector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesVector map Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format street namesmap_miami_florida_us_citiplan_4px3mx3m_ai_16

$ 74.00

Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format  street names, 56,4  mb ZIP
All streets, All buildings. Map for design, print, arts, projects, presentations.
DWG, DXF, CDR and other formats – on request, same price, please, contact

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Product Description

Miami, Florida, US printable vector street City Plan map 4 parts, full editable, Adobe Illustrator, full vector, scalable, editable, text format  street names, 56,4  mb ZIP
All streets, All buildings. Map for design, print, arts, projects, presentations.
DWG, DXF, CDR and other formats - on request, same price, please, contact

Small guide: How to work with the vector map?

You can: Mass select objects by type and color - for example, the objects type "building" (they are usually dark gray) - and remove them from the map, if you do not need them in your print or design project. You can also easily change the thickness of lines (streets), just bulk selection the road by the line color.
The streets are separated by type, for example, type "residential road" are usually white with a gray stroke. Highway usually orange with a brown or dark gray stroke.
It is easy to change the font of inscriptions, all or each individually. Also, just can be make and any other manipulation of objects on the vector map in Adobe illustrator format.
Important: All the proportions on the map are true, that is, the relative sizes of the objects are true, because Map is based on an accurate GPS projection, and It transated into the (usual for all) the Mercator projection.
You can easily change the color, stroke and fill of any object on the map, zoom without loss of quality Image Verification.

Select object

select object on vector map

Bulk selection the same objects on the vector map

bulk selection the same objects on the vector map

See the bulk selected objects on the vector map

see the bulk selected objects on the vector map

Bulk delete buildungs from the vector map

Bulk delete buildungs from the vector map

Select residencial road (small street) on the vector map

Select residencial road (small street) on the vector map

Bulk selection the same lines (streets, roads) on the full map

Bulk selection the same lines on the full map

Create fat lines of the streets on the vector maps (bulk action) 1

Create fat lines of the streeta on the vector maps (bulk action) 2

Create fat lines of the streets on the vector maps (bulk action) 2

Create fat lines of the streeta on the vector maps (bulk action) 2

Create fat lines of the streets on the vector maps (bulk action) 3

Create fat lines of the streeta on the vector maps (bulk action) 3

You can easily change the color, stroke and fill of any object on the map, zoom without loss of quality Image Verification. 

Tips & Vector map News

Having the Map - Base Mapping in Geotime Finally I managed to get some kind of data from ArcMap linked into GeoTime as a base map. The projection that works is only WGS84, but most of the data we have her obviously is in British National Grid. So some transformation is required. This very often results in some funny shapes and suddenly you go, wow, I haven’t seen greater London as this kind of squashed tomato shape yet. Another problem is to get the transformed files to match up, and so on. It is confusing.
But her we are at least the Greater London area is there and the river Thames.

Image by UrbanTick for UrbanDiary - Location points with river Thames (far left), inner and outer London (centre), London regions (right)

And then even the buildings appear, imported from the Virtual London Model, developed here at CASA. They are slightly out of place but there they are.

Image by UrbanTick for UrbanDiary - zoom Kings Cross with location spots

Next step will be to ad some detailed information to the GeoTime data. At the moment it only represents track point location data. But with the series of interviews that are underway at the moment some more detailed data about the participants activities are available and GeoTime could be quite helpful in relating these different types of information.

Image by UrbanTick for UrbanDiary - lines of activity, zoom Kings Cross (left), Kentish Town East (right)
These Images are screen shots taken from GeoTime with the software’s internal screen grabber. The top view was used to get the displayed GP data to mach properly with the imported base map. For visualization purposes this was seen to be the easiest way o understand what was going on. By switching into 3d view things get complicated and it is difficult to make sense from the combination of data that moves up and down in time and a base layer with a static map. Specially when zooming in to see details. The feature to replay the data can be helpful in this situation though. The map then acts as the division between past and future, basically the present. A location dot is used to mark this position.

Image by UrbanTick for UrbanDiary - 3d view in GeoTime

2009-05-02
An update on this mapping topic.
The issues where something I talked about with Curtis from GeoTime. He suggested that a very quick fix is a available through the recourses in ESRI ArchGIS. They actually offer a number of base map under file, free recourses in 9.3 the world street network works quite good for the London location. And after I found the slider to adjust the map transparency I was quite happy with the result.

Image by UrbanTick for UrbanDiary - central London view with ESRI recourse base layer imported from ArcGIS. Source.

Applying coordinate transformations to ESRI world files The ESRI World file is a plain text file with numbers on six lines. These numbers actually are just the coefficients of an Affine transformation matrix. The world file helps to place the raster image on a 2-dimensional plane. Since the world file is just a matrix, it is a simple matter to perform coordinate transformations (translation, rotation, and scaling) to the raster image by applying the various transformation matrices with the world file matrix.

An example of a world file is shown below.

0.124966541755889
-0.216448399567377
-0.216438882466538
-0.124961047055157
2132.25596524947
1263.76014101498

If we label the lines as the following for discussion:

A

D

B

E

C

F

Then the Affine transformation matrix of the raster image is

A C E
B D F
0 0 1

For more information on the world file format, visit the Wikipedia site http://en.wikipedia.org/wiki/World_file.

Translation transformation

To apply a translation transformation to the raster image, it is just a matrix multiplication of the translation matrix with the world file matrix, as shown below. dx and dy are the x offset and y offset of the translation.

| 1 0 dx | | A C E |
| 0 1 dy | * | B D F |
| 0 0 1 | | 0 0 1 |

Scaling transformation

To apply a scaling transformation to the raster image, just multiply the world file matrix with the scaling transformation matrix. s is the scale factor.

Note: if the scaling origin is not at (0,0), then apply the translation transformation to move the origin to the scaling origin (x,y) first. After the scaling is done, the apply an inverse translation translation to move the origin back.

| s 0 0 | | A C E |
| 0 s 0 | * | B D F |
| 0 0 1 | | 0 0 1 |

Rotation transformation

Similarly, to apply a rotation transformation to the raster image, multiply the rotation transformation matrix with the world file matrix. r is the rotation angle in radians (positive clockwise).

Note: if the rotation origin is not at (0,0), then apply the translation transformation to move the origin to the rotation origin (x,y) first. After the rotation is done, the apply an inverse translation translation to move the origin back.

| cos(r) sin(r) 0 | | A C E |
| -sin(r) cos(r) 0 | * | B D F |
| 0 0 1 | | 0 0 1 |

Source.

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Last Modified: March 9, 2017 @ 4:40 pm