I’m a big fan of Adobe Creative Suite, and have been working with Photoshop and Illustrator for some time. Last fall I discovered that ArcMap can export to Illustrator (AI) files, and I’ve since been finalizing all of my maps in Illustrator. The publishing capabilities of ArcMap are decent – especially in contrast with other GIS software – but the output quality eventually caps out. Some of the graphic design features of Photoshop and Illustrator are absolutely necessary to reach the highest level of cartographic quality. I recently had the opportunity to work with Tourism Rossland, and created maps for their new road biking brochure. I sourced all the spatial data, and compiled the map layers in ArcMap 10.2 using fixed extent data frames for each map. I then exported the raw layers into Photoshop (rasters) and Illustrator (vectors). This workflow offered up a good change of scenery, as 90% of the work was done using non-GIS software. The fixed extend data frames are really key. They enable the user to continually make changes/additions in ArcMap, and import them into the existing Illustrator file without the need to re-align layers. Illustrator maintains the grouping of layers, which is very helpful. Map elements, such as scale bars and legends, are also separated into groups. I used Illustrator to do the vector work: feature symbolizing, text labels, symbols etc., and Photoshop to build the base maps, which are a composite of multiple hillshade and DEM tiles. I exported the hillshade and DEM rasters as TIFF files, and stacked them into a single Photoshop (PSD) file. This allowed for maximum flexibility with the tone and contrast of the basemaps. The elevation profiles were made using the Strava route planner. I imported screenshots of the profiles into Illustrator, and used them as templates to create new profiles from scratch. The process of exporting ArcMap documents into Illustrator isn’t without it’s challenges. Here’s a few tips and lessons that help with the transfer: Source.